There is a lot of work that goes in to making games. Some games require more work than others, but any game you want to create will require a great deal of work. There are a lot of options when it comes to creating games. You have plenty of engines and tools to choose from. This can make starting game development a daunting task since you may not know where to even begin. Depending on the type of game you want to make will determine which tools you should learn to use. We want to share with you some of the tools we use to give you a reference and maybe a starting point. Give us a shout on our Contact Page if you have any questions or need any help.
Some Tools We Use:
Unity is a great engine and can do just about anything we need it to do. Unity support is great and its awesome to have so many assets available and a community that is big and helpful. We recommend checking out Unity and seeing if it will fit your needs for game development.
Blender is Awesome! We use Blender for 3d models, animation, UV mapping, texturing, Etc, You name it. Blender is a great software for any indie developer and you should check it out!
Gimp is an awesome and free alternative to Photoshop. We use gimp for our images, to make textures, make icons, etc. It works great and you should check it out if you need an image editor. We also use MS Paint along side with Gimp.
We use audacity for our sounds and audio. It is great for sounds, recordings, editing audio, making tracks. It is a powerful tool and you should check it out if you need to make some audio.
Tools We May Use In The Future:
We really like the Godot Engine community and it looks like they are actively developing and making it better and better. We plan to use the Godot Engine in the future and think that you should check it out. If you have used the Godot Engine we would love to hear what you think! Give us a shout on our Contact Page